The aliens are coming. Lead the defense.
Featured Guides
Opening theory, faction planning, and fleet transition routes.
Getting Started
Start on Earth, then expand only when your economy can carry the war.
01
Lock Your Earth Opening
02
Research With A Destination
03
Only Then Build Ships
Campaign Read Order
Terra Invicta punishes random progress. Follow this order if you want a stable first campaign.
| Stage | Main Problem | Best Guide |
|---|---|---|
| Opening Months | Choosing nations, factions, and first research without wasting influence | Faction Guide |
| Midgame Orbit | Expanding into Mars and cislunar infrastructure without starving Earth | Mars Strategy |
| Fleet Transition | Knowing when a fleet is economically justified and how to design it | Ship Design |
| War Pressure | Surviving alien escalation, defense layering, and orbital combat losses | Space Combat |
Field Tips
Earth Game
Fleet Timing
Factions
Economy
